![]() The chance that the enemy throws a fight or makes other mistakes that opens up new win conditions (or sometimes that simply one guy in the other team tilts and throws) is just too high in Dota in order to be able to call it quits after 10 minutes. ![]() ![]() Age of empires 4 elo Patch#There are very strong reasons why pro players almost never call it GG before at least one rax is down, and often wait to do so for at least one last hail mary fight (depends a bit on the patch though). I've played Dota for way more hours than I want to admit, and unless you're playing on the highest of levels (Immortal) where people really have a very strong feeling for the win-conditions that they have and when it becomes very hard to reach them, I call BS on your statement. You just gotta interpret it as a commentary on a whole system even if it doesn't narrowly talk about a scientific objective like performance prediction. Those are important goals, and also, it's still an interesting twist in multiplayer game design. That sort of refutes its importance - I mean sure people complain but they keep playing, so was it really that important? So what if complaints go down? His dataset is interesting because it will necessarily overrepresent people who kept playing despite the old system. And there are so many League players with such long retention you cannot possibly argue that skill-based matchmaking is the core component of user engagement. If you're just conditioned to play despite losing, great, in a Darwinian way (surviving, being around to be measured) you will be representative of the average player in League. Just randomly visit your friend's match histories in League, frequent players have many days of long losing streaks. ![]() Most normal people losing in League for the first time stop playing, usually forever. Like our tolerance for losing is acquired. Part of a matchmaking algorithm that increases user engagement is telling a story about how it's more fair though. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |